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Description
Halloween is coming up, so why not do a skull, right? I actually started this for my Adeptus Mechanicus Chamber but I only needed the top of the skull (not the jaw) so I decided to finish it up the other day. This was a pretty quick project (thanks to some great references). 5-6 hours total for everything. Made in Maya, touched up in Photoshop. High poly project, ~67,000 polys. But I could reduce it if the need arises.
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1920x1080px 582.24 KB
© 2013 - 2024 polygonbronson
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